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<title>Design Remote Jobs | Find Remote Graphic Designer Job Positions</title>
<link>https://www.designremotejobs.com</link>
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<category>Bitcoin News</category>
<item>
<title><![CDATA[Inside Mandy Moore's Dreamy Altadena Home: A 5-Year Restoration Story of Love, Loss, and Resilience]]></title>
<link>https://www.designremotejobs.com/article/inside-mandy-moores-dreamy-altadena-home-a-5-year-restoration-story-of-love-loss-and-resilience</link>
<guid>inside-mandy-moores-dreamy-altadena-home-a-5-year-restoration-story-of-love-loss-and-resilience</guid>
<pubDate>Wed, 11 Feb 2026 19:00:28 GMT</pubDate>
<description><
They immediately called their architect **Emily Farnham**, who assured them, "This is a lot, but we can do it." The property had a mismatched kitchen renovation, a coyote den in the yard, and an air of faded glamour. But they saw potential: the back house would become a music studio for Goldsmith, cofounder of the band Dawes, and the romantic main house was where they would raise their future family.
## The Dream Team Reunites
Moore and Goldsmith reunited the same team that transformed Moore's bright and sleek midcentury home in Pasadena, featured on *Architectural Digest*'s cover in 2018. This included interior designer **Sarah Sherman Samuel** and the landscape design firm **Terremoto**.
"Mandy wanted color and pattern and soft edges. Her taste is sophisticated but playful. They're both so creative. I like to say it's a very grown-up house but with a little sparkle," says Samuel. "They let us run, creatively."

Farnham's sensitive remodel featured velvety plaster walls, grand arches, an expanded kitchen, restored stenciled beams in the barrel-vaulted living room, and a new ADU with a garage that complemented the classic architecture. Samuel worked her magic on the interiors with **bold tile**, **deep color**, and plenty of her own textiles and curvilinear furniture.
## A Family Home Realized
By the time they moved in in November 2023, they were parents of two toddler boys, Gus and Ozzie, with a baby on the way. The family-friendly garden and pool were in place. The designer brought in a photographer to immortalize the picture-perfect rooms for her first book, *Sarah Sherman Samuel: The Intersection of Art and Design*, with Moore writing the foreword.

For a little while, they lived the dream life they imagined. Then one evening last January, a fire reached their side of town. They evacuated with their kids, pets, and harrowing memories. While the music studio and ADU were lost, the house, miraculously, survived. The structure and hard finishes like tile and light fixtures were salvageable, but the soft goods were destroyed by smoke.
## Rising from the Ashes
"We were...I don't want to cry," Moore says, pausing for composure. "But our sweet neighbor said that if anyone's house made it, he was glad it was ours, because we had been working on it for so long."
Samuel and Farnham were devastated but determined. "I know basically everything in their house because I have it all cataloged," says Samuel. "Aside from Taylor's lost vintage instruments, I knew it was all replaceable."

For four months, the house sat like an ash-covered time capsule. Then slowly, they began to put the pieces back together. "Mandy told me 'I am 100 percent happy for you to buy the same things and replace them, or for you to get creative and make different choices,'" says Samuel. They found some new fabrics and rugs, and similar replacements for vintage pieces, but everything else remained the same.
## A Community's Spirit
All of the clothing, textiles, and furniture were thrown away. A "surgical" remediation process involved making incisions into walls to replace duct work and the HVAC system. By September, they were back, and more connected to their cherished foothills than ever.
"It was gutting to be up here before the lots were cleared and you saw the degree of the loss," Moore says. "But I think because there are pockets that are untouched, and so much rebuilding is happening in patches around town, it's clear that people still want to be here. There's an undefeatable spirit."

The work is not over. Their ADU is wrapping up construction, and they're breaking ground on the new studio. But the play structure is up, the roses are in bloom, and they're quietly cheering on neighbors as they trickle back, with shared determination to rebuild.
"It's so delightful working with them," adds Farnham of her longtime clients, "But it would be nice if they had some calm years ahead. I want them to have no need for me. At least for a while."]]></description>
<author>contact@designremotejobs.com (DesignRemoteJobs.com)</author>
<category>home</category>
<category>restoration</category>
<category>interior</category>
<category>design</category>
<category>architecture</category>
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<title><![CDATA[Unveiling the 'Same-Face Syndrome' in Overwatch: Why Female Characters Are Losing Their Unique Identities]]></title>
<link>https://www.designremotejobs.com/article/unveiling-the-same-face-syndrome-in-overwatch-why-female-characters-are-losing-their-unique-identities</link>
<guid>unveiling-the-same-face-syndrome-in-overwatch-why-female-characters-are-losing-their-unique-identities</guid>
<pubDate>Sun, 08 Feb 2026 19:00:27 GMT</pubDate>
<description><
*Image credit: Blizzard Entertainment*
Social media is full of posts saying the same thing: that Anran's face looks like a copy and paste of the existing Overwatch characters **Kiriko** and **Juno**. Many fans see her as a severe example of a trend that's been dubbed **“same-face syndrome”**.
It's not the first time Overwatch has faced such charges. There have been complaints that characters like Widowmaker, Ashe, and Freja look similar in some skins. Even in the original Overwatch, some people said Brigitte looked like Mercy.
With Anran, the similarities are so blatant that some fans suggest she's more like a new Kiriko skin than a character in her own right, differing only in her hair style and costume. And if she's supposed to be Wuyang's older sister, why does she look so young?
## Broader Examples in Gaming
Overwatch isn't the only video game to have been accused of same-face syndrome. **Miary Zo in Tekken 8** was criticised for looking too similar to other female fighters.
In both of these examples, prior art showed much more distinct-looking characters. **Concept art** for Miary Zo showed her with darker skin, thicker eyebrows, fuller lips, and wavy hair, making her look less East Asian and more Madagascan, like she was supposed to be.
Similarly, 2D art of Anran in animated trailers and comics showed a much more adult-looking woman with sharper features and a longer nose. The 3D model for the game has a rounder face and Kiriko and Juno's button nose, making her look younger as well as more generic.
One fan has already taken it upon themselves to show what the 3D model could have looked like if it more closely resembled previous depictions of Anran. Judging by the comments on the post, a lot of people seem to prefer this fan-made redesign with its more distinctive angular features.
So what happened to Anran between the trailer and her game appearance?
## Technical and Cultural Factors
**Same-face syndrome** can have technical causes. Game developers might reuse a default face mesh or rig for multiple characters. Facial rigs and expressions are expensive and time-consuming to design, while sticking to a template can ensure smooth **animation** across a large roster of characters.
But if the explanation is technical, why does the phenomenon seem to affect female characters more than men?
It's been suggested that there are **cultural biases** at work. Some claim that developers feel forced to align with what they see as certain beauty standards, resulting in female characters getting made 'more cute', particularly for East Asian markets.
One fan describes such characters as “fetish content”. “It's because she's an Asian character. Instead of making her actually Asian they just make her have a baby face with big round eyes,” they claim.
Another consideration is **art style**. A certain amount of homogeneity is to be expected as developers want a game to have a uniform aesthetic. The Overwatch look is very stylised. All characters have clean, smooth skin and shapes, and some fans argue that you can find similarities between any of them if you look for them.
A very different character design might feel jarring and out of place in the Overwatch universe. However, there's a line between achieving a consistent art style and resorting to carbon-copy characters.
## The Impact on Player Engagement
**Visual design** is a crucial part of games, and the distinctiveness of characters is a factor that keeps players interested. When characters all start to look the same, it can appear like developers are running out of ideas and imagination. Anran's abilities alone may not be enough to make players value her as an addition to the game.]]></description>
<author>contact@designremotejobs.com (DesignRemoteJobs.com)</author>
<category>characterdesign</category>
<category>overwatch</category>
<category>gaming</category>
<category>designtrends</category>
<category>animation</category>
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<title><![CDATA[From UX Designer to NYC's Ice-Breaking Hero: How One Man Turned a Snowstorm into a Lucrative Gig]]></title>
<link>https://www.designremotejobs.com/article/from-ux-designer-to-nycs-ice-breaking-hero-how-one-man-turned-a-snowstorm-into-a-lucrative-gig</link>
<guid>from-ux-designer-to-nycs-ice-breaking-hero-how-one-man-turned-a-snowstorm-into-a-lucrative-gig</guid>
<pubDate>Thu, 05 Feb 2026 19:00:28 GMT</pubDate>
<description><.
*This interview has been edited and condensed for clarity.*
**How did you become a dig-out guy?**
My background is in **user experience design**. The downturn in the tech industry over the past 12 months has made job hunting incredibly tough. In December, I signed up for emergency snow removal with the Department of Sanitation, ready to shovel snow, but they never called. So, I decided to take matters into my own hands. Then, I saw a post on Reddit last week offering a snow-shoveling gig, and it sparked the idea to start my own service.
]]></description>
<author>contact@designremotejobs.com (DesignRemoteJobs.com)</author>
<category>career</category>
<category>sidehustle</category>
<category>uxdesign</category>
<category>snowstorm</category>
<category>adaptability</category>
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<title><![CDATA[Behind the Lens: Capturing the Untold Stories of Black Debutante Balls]]></title>
<link>https://www.designremotejobs.com/article/behind-the-lens-capturing-the-untold-stories-of-black-debutante-balls</link>
<guid>behind-the-lens-capturing-the-untold-stories-of-black-debutante-balls</guid>
<pubDate>Wed, 04 Feb 2026 19:00:29 GMT</pubDate>
<description><
## Miranda Barnes’s CV
**Born:** Brooklyn, 1994
**High point:** Social Season
**Top tip:** Reading is fundamental!]]></description>
<author>contact@designremotejobs.com (DesignRemoteJobs.com)</author>
<category>photography</category>
<category>blackculture</category>
<category>debutante</category>
<category>detroit</category>
<category>tradition</category>
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<title><![CDATA[Cleveland's Bold New Apartment Complex: How J-Roc Development is Redefining Urban Living with Innovative Design]]></title>
<link>https://www.designremotejobs.com/article/clevelands-bold-new-apartment-complex-how-j-roc-development-is-redefining-urban-living-with-innovative-design</link>
<guid>clevelands-bold-new-apartment-complex-how-j-roc-development-is-redefining-urban-living-with-innovative-design</guid>
<pubDate>Tue, 03 Feb 2026 19:00:30 GMT</pubDate>
<description><
*This view shows the proposed development looking south (EAO)*
J-Roc is known for **"modern architecture and forward-thinking urban design"** according to their company profile. Their latest project is no exception, featuring irregular, multi-angular structures that are certain to generate discussion among architecture enthusiasts and community members alike.
## Project Details and Design Philosophy
The development will contain **82 apartments** across 1.1 acres that J-Roc acquired for $660,000. The property's irregular shape requires a creative approach, with a smaller building at West 70th Street and Battery Park containing six additional apartments and bike storage.

*Site plan showing the proposed layout with West 73rd Street at left and West 70th Street at right*
Designer **Evident Architecture Office (EAO)** of Portland, OR, who also worked on J-Roc's previous projects including Shoreway Tower, The Driftwood Apartments, and Electric Gardens, explains their design intent:
**"Create a hybrid typology that blends the economy of walk-up units with the ability to foster a strong tenant community typically only found in larger multi-family projects."**
## Community-Focused Features
One of the most innovative aspects of the design is the inclusion of **"communal porches"** with seating areas that connect the two main structures along West 73rd. These connections will be above driveway and parking areas, creating a more cohesive multifamily development.

*View showing both connective structures containing communal porches above parking courtyards*
EAO emphasizes that **"stronger communities are formed where informal gathering spaces are interspersed along daily circulation routes."** Most units will feature balconies, and the design aims to **"create high-quality units that have ample access to fresh air and sunlight by weaving the landscaping through the individual structures."**
## Practical Considerations
The development will include **76 parking spaces** in interior courtyards, plus a central, dedicated bike room. The parking courts will also serve as part of the site's stormwater management system, with drainage and retention below the parking areas. These areas will be gated for residents only, with existing on-street parking available for visitors.

*A perspective from one of the communal porches connecting the residential buildings*
## Historical Context and Neighborhood Impact
This site has been vacant since 2019 when the city acquired part of it to extend Battery Park Boulevard. The land was previously owned by an affiliate of Marous Development Group, who led the original Battery Park redevelopment of a former Eveready Battery plant more than 20 years ago.
The project represents continued investment in the Gordon Square neighborhood, following other developments like The Station 73 apartments by Columbus developer Avenue Partners. South of J-Roc's property along West 73rd, another vacant property has been on the market for 17 months without successful development.
As J-Roc continues to push architectural boundaries with their forward-thinking designs, the Battery Park Apartments project demonstrates how innovative urban planning can create both functional living spaces and stronger community connections.]]></description>
<author>contact@designremotejobs.com (DesignRemoteJobs.com)</author>
<category>urbandesign</category>
<category>architecture</category>
<category>community</category>
<category>development</category>
<category>cleveland</category>
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