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Technical Producer / CG Supervisor (Freelance)

MAKCOMMs
Department:3D Design
Type:REMOTE
Region:USA
Location:United States
Experience:Mid-Senior level
Estimated Salary:$80,000 - $120,000
Skills:
UNREAL ENGINE3D PRODUCTIONPERFORCERENDERING OPTIMIZATIONRENDER FARM MANAGEMENTMICROSOFT AZURESLACKGENERATIVE AIBUDGET MANAGEMENTPROJECT SCHEDULING
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Job Description

Posted on: October 31, 2025

Note: This is a third-party, client-based position. All details regarding salary, working hours, and other terms will be provided directly by the client during the interview process. Please apply only if you are comfortable with these terms.Job Title: Technical Producer / CG Supervisor (Freelance)

Overview:

We are seeking a Technical Producer / CG Supervisor to lead and manage a small, high-performing creative team in the production of high-quality episodic 3D content.

 This freelance role requires a balance of technical direction, creative supervision, and production management — ideal for a professional with strong Unreal Engine expertise and experience in optimizing 3D production pipelines.

The successful candidate will have a proven track record of managing distributed teams (up to 4 artists), delivering projects under tight deadlines, and maintaining high technical and artistic standards.

 We are specifically looking for someone with experience in episodic production, capable of delivering high-quality work under tight timelines and managing multiple production aspects efficiently.

Key Responsibilities:

  • Design, develop, and maintain the technical pipeline for 3D production.
  • Oversee asset management, version control, and naming conventions (Perforce / P4V).
  • Manage rendering workflows, optimization, and troubleshooting of performance issues.
  • Coordinate staffing, team scheduling, and production milestones to ensure timely delivery.
  • Manage budgets, resources, and timelines to meet project objectives.
  • Collaborate with the Art Supervisor to ensure creative and technical alignment.
  • Provide technical support for Unreal Engine-based production environments.
  • Manage render farms (e.g., iRender) and oversee the rendering pipeline.
  • Maintain effective communication and task tracking through Slack and Microsoft Azure Cloud.
  • Prepare proposals, pitch decks, and RFP responses, including cost estimates and technical outlines.
  • Ensure all deliverables meet project quality and technical standards.

Required Qualifications:

  • Proven experience leading or supervising small creative teams (up to 4 members).
  • Expert proficiency in Unreal Engine for 3D animation and rendering.
  • Experience in episodic 3D production with rapid turnaround timelines.
  • Proficiency with Perforce (P4V) and asset version control systems.
  • Strong understanding of rendering optimization and technical troubleshooting.
  • Experience managing render farms (e.g., iRender).
  • Proficiency in Microsoft Excel / Google Sheets for tracking budgets and schedules.
  • Strong communication and coordination skills, especially through Slack.
  • Experience with Microsoft Azure Cloud environments.
  • Familiarity with generative AI models (e.g., text-to-video tools such as Sora 2 or equivalent).
  • Demonstrated experience in writing proposals, pitch decks, and RFP responses for stakeholders or investors.

Preferred Skills:

  • Familiarity with other 3D software such as Maya, Blender, Houdini, or Nuke.
  • Strong understanding of project scheduling tools and production tracking systems.
  • Excellent ability to manage multiple concurrent tasks while ensuring quality and efficiency.
  • Background in animation or VFX production is highly desirable.

About the Opportunity:

This is a freelance, remote-based role offering the chance to collaborate with a global creative team on cutting-edge 3D episodic projects. The ideal candidate will bring both technical mastery and production management expertise to ensure seamless workflows, timely delivery, and outstanding creative results.

Originally posted on LinkedIn

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