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Concept Artist

Rectavia Studio
Department:Illustration
Type:REMOTE
Region:EU
Location:Poland
Experience:Entry level
Estimated Salary:€25,000 - €40,000
Skills:
3D ARTISTIC PRODUCTIONDIGITAL MEDIUMTRADITIONAL MEDIUMHUMAN ANATOMYPERSPECTIVELIGHTINGRENDERINGDESIGNARCHITECTUREFILMGAMESMARKETING ART
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Job Description

Posted on: March 12, 2025

Job Description:

Reporting to the Lead Artist and Art Director, the Concept Artist works within a team of artists to create 3D assets necessary for monthly content pushes and milestones. The Concept artist’s main responsibilities will be creating illustrations, textures and/or concept art for a wide range of subject matter and styles ranging from backgrounds, vehicles, characters, creatures, robots, and machinery that can be stylized, realistic, sci-fi, or fantasy.

Job responsibilities:

  • Contributes effectively in a team-oriented environment.
  • Continually refines personal artistic abilities and knowledge of new software packages and in-house tools.
  • Is expected to continue to refine artistic abilities and learn new software packages and / or in-house tools.
  • Works efficiently and effectively within technical constraints of a production while generating high-quality artwork that matches (or) exceeds studios standards.
  • Ability to visualize and conceive objects, characters or other elements in a way that contributes to the overall visual quality of the production.
  • Communicates regularly with the Lead Artist regarding the status of current tasks; obtains Lead Artists guidance and approval as required to advance tasks, project initiatives and milestones.
  • Perform miscellaneous job-related as assigned

Job requirements

  •  1-3 years professional experience as a concept artist and/or illustrator
  • Expert in at least three areas of 3D artistic production.
  • Able to work in both digital and traditional medium
  • Have a good understanding in human anatomy, perspective, lighting and rendering.
  • Ability to visualize perspective and 3-dimensional space.
  • A keen interest in design, architecture, film and games.
  • Have a vast imagination, Ability to visualize and interpret other people ideas.
  • Proficient with the software packages and tools of the games industry.
  • Able to produce high quality refine promotional marketing art.
Originally posted on LinkedIn

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