TINK TEAM LTD. logo

Technical Sound Designer (Unity) | Game Audio Implementation | SFX Designer

TINK TEAM LTD.
Department:3D Design
Type:REMOTE
Region:UK
Location:England, United Kingdom
Experience:Entry level
Estimated Salary:Not specified
Skills:
UNITYDAWREAPERABLETONPRO TOOLSFMOD STUDIOAUDIOKINETIC WWISEC#
Share this job:

Job Description

Posted on: May 4, 2026

Platform : PC / Steam

Engine : Unity

Availability

Part-time (Remote)

Quick Note About CompensationThis role works on a revenue-share basis rather than a monthly salary.

We’re a new, small studio developing our first three PC games for the Steam platform, and we prefer a simple, transparent model:

  • You contribute to the project →
  • Once the game launches →
  • You receive your agreed share of the revenue

It’s not a co-founder offer, not a large equity stake — just a straightforward, honest collaboration for people who enjoy building games with a small, dedicated team.

If that sounds reasonable, keep reading.

About Us

We are TINK TEAM LTD, a UK-based technology company and a newly formed independent game development studio.

Our team currently consists of programmers and artists, and we are building three PC games simultaneously, focusing on:

  • High-quality 3D gameplay
  • Cinematic feel
  • Modern Unity workflows

We are now looking for a Technical Sound Designer to take ownership of our game audio and bring our worlds to life.

Role Overview

This is a hybrid role combining sound design + Unity implementation.

We are not looking for someone who only delivers audio files.

We need someone who can:

  • Create or source high-quality SFX
  • Modify and combine assets creatively
  • Implement everything directly inside Unity

You will be fully responsible for the audio pipeline, from asset selection to in-game behavior.

Key ResponsibilitiesCore Responsibilities

  • Design, source, and refine SFX (gameplay, UI, ambience, interactions)
  • Implement audio using Unity (Audio Source, Audio Mixer, Snapshots, 3D audio)
  • Build dynamic audio systems (e.g., surface-based footsteps, distance-based effects)
  • Mix and balance in-game audio for clarity and impact
  • Optimize audio performance for PC builds
  • Collaborate closely with programmers and artists

Important Note on Audio ApproachWe follow a pragmatic indie workflow:

  • Majority of audio will be sourced from existing libraries
  • Your role is to:
  • Select the right assets
  • Modify / layer / polish them
  • Make them feel unique and responsive in-game

Required Qualifications

  • Strong portfolio / showreel (game audio preferred)
  • Experience implementing audio directly in Unity
  • Proficiency in at least one DAW (Reaper, Ableton, Pro Tools, etc.)
  • Good understanding of:
  • Game audio pipelines
  • Mixing & layering
  • 3D spatial audio
  • Ability to work independently and take ownership

Nice to Have

  • Experience with FMOD Studio or Audiokinetic Wwise
  • Basic C# knowledge
  • Experience with asset libraries and sound processing workflows
  • Previously worked on shipped games

What You’ll Own

  • Full audio direction of the project
  • Gameplay “feel” through sound
  • Final in-game sound experience

How to ApplyIf you enjoy the indie spirit and want to see your work come to life on Steam, we want to hear from you.Please reach out via WhatsApp and include:

  • Your portfolio / showreel
  • Any Unity implementation examples (very important)

📞 Contact (WhatsApp): +44 7356 039670

Originally posted on LinkedIn

Apply now

Please let the company know that you found this position on our job board. This is a great way to support us, so we can keep posting cool jobs every day!

TINK TEAM LTD. logo

TINK TEAM LTD.

View company page
DesignRemoteJobs.com logo

DesignRemoteJobs.com

Get DesignRemoteJobs.com on your phone!

SIMILAR JOBS
Applicantz logo

GTM Enablement Systems Specialist

Applicantz
Just now
3D Design
Remote (USA)
United States
MINDTICKLEWHATFIXSALESFORCE+2 more
Autodesk logo

Principal Research Scientist - Datasets at Autodesk Research

Autodesk
Just now
3D Design
Remote (EU)
Germany
PYTHONC++MACHINE LEARNING+7 more
Applicantz logo

Technical Program Manager – Product Lifecycle Programs

Applicantz
Just now
3D Design
Remote (USA)
United States
TECHNICAL PROGRAM MANAGEMENTCROSS-FUNCTIONAL TEAMSGTM PROGRAMS+9 more
Kinsa Group logo

Design Director

Kinsa Group
Just now
3D Design
Remote (USA)
United States
SKETCHUPAUTOCADADOBE CREATIVE SUITE+2 more
Bee Talent Solutions logo

Senior Fuel Handing Systems Design Engineer

Bee Talent Solutions
2 days ago
3D Design
Remote (USA)
United States
MECHANICAL ENGINEERINGNUCLEAR FUEL HANDLINGASME SECTION III+9 more