Deliverables
- Review and improve the current character setup for better animation compatibility, focusing on hand/finger poses, grips, deformation, and object interaction.
- Plan and create human character models representing various life stages, ensuring seamless progressive aging and consistent identity.
- Maintain compatibility with the Character Customizer system throughout the modeling and rigging process.
- Provide a small, representative assessment or test as an initial deliverable before expanding the project scope.
- Collaborate with other specialists as needed to ensure a reliable and efficient pipeline.
- Proven experience in 3D character modeling and rigging for Unity-based projects.
- Strong understanding of character customization systems and animation pipelines.
- Ability to create realistic, diverse human models with attention to anatomical accuracy and expressive features.
- Familiarity with progressive aging techniques in character modeling.
- Proficiency in relevant 3D software (e.g., Blender, Maya) and Unity integration.
- Excellent communication skills and ability to work collaboratively in a remote indie project environment.
- Availability for an initial assessment/test and flexibility for staged project development.
- Portfolio showcasing relevant Unity character work, including examples of modeling, rigging, or both.
Twine is a leading freelance marketplace connecting top freelancers, consultants, and contractors with companies needing creative and tech expertise. Trusted by Fortune 500 companies and innovative startups alike, Twine enables companies to scale their teams globally.
Our Mission
Twine's mission is to empower creators and businesses to thrive in an AI-driven, freelance-first world.
