Coded Snake® logo

3D Character Animator - Commission

Coded Snake®
Department:Illustration
Type:REMOTE
Region:USA
Location:United States
Experience:Entry level
Estimated Salary:Not specified
Skills:
BLENDER3D ANIMATIONCHARACTER ANIMATIONCOMBAT ANIMATIONUNITYGAME DEVELOPMENTCUTSCENESPORTFOLIO
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Job Description

Posted on: February 8, 2026

Coded Snake® is looking for a Freelance 3D Character Animator for our JRPG game Tricker Triger! For this role, we need someone skilled in basic animations and combat animations for both bipeds and quadrupeds. We'll need someone who can make practical and over-the-top attacks that can really bring the game to life!

We're currently seeking two animators to speed up the process of development.

All animations will be done in Blender

Job info is as follows:

_________________________________________

Requested Job Title: Freelance 3D Character Animator

Start Date for the position: ASAP

Position Type: Freelance

Compensation:

Duel 1-v-1 Animation [] $150

(For a Rock-Paper-Scissors Combat Mechanic within the game - this contains 9 Animations, all of which already have storyboards made.)

Cut-Scenes: $50 a scene

(Cut Scenes are relatively simple animations, reusing preexisting animations and making a simple knock back, KO'd, intimidating animation, mainly involving 2 to 4 characters and ideally using previously made animations. Some minor animations may need to be made based on feedback for scene improvement.)

Party Combat Animation Polish: $30 an animation

Some current existing animations needs to look crisper and faster, minor modifications will be needed to achieve that nice polish finish.

Demo/Portfolio/Samples Required: Yes

Location: Remotely

Skills and Software Knowledge:

Required:

Knowledge of:

Blender

*Pluses:

Has a portfolio of animations with multiple weapons.

Can apply special effects to the animations (We have some already on hand).

BIG PLUS:

Has knowledge of the Unity Game Engine as the final product will be showcased in it.

Has made cutscenes in Unity with their animations in action.

Has an eye for cinematic camera shots.

Hardware/software:

Blender

Unity 2020.3.49f1

Description:

The applicant would be skilled in the realm of making game-ready animations.

Ideally can also create in-game cutscenes with a good camera eye.

Taking critical feedback is very much needed for this position.

Any work completed for the Game Demo is allowed to be displayed on your portfolio page.

Originally posted on LinkedIn

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