
Material & 3D Simulation Researcher
Job Description
Posted on: March 6, 2026
Location: Remote
Start: April 2026
Type: Contract, potential to extend
About Fabra
We are building a web-based 3D product design tool for physical goods. A key unlock for us is realistic material behavior and simulation, especially for garments and soft materials.
The Role
We are looking for a Material & 3D Simulation Researcher to work on:
- Fabric physics modeling
- Material behavior in browser environments
- Performance trade-offs for real-time simulation
- Researching lightweight soft-body systems
- Bridging academic physics research into practical browser implementation
This is a focused R&D role. You will produce:
- Technical research briefs
- Simulation prototypes
- Performance analysis
- Recommendations for production implementation
What You’ll Explore
- Cloth simulation techniques for browser environments
- Reduced-order models for fabric behavior
- Material modeling (stretch, drape, weight)
- Feasibility of GPU-based soft-body simulation in WebGPU
- Comparison of existing engines vs custom lightweight engine
- Performance constraints on standard laptops
Ideal Background
- Background in physics, computational modeling, or simulation
- Experience with cloth simulation systems
- Strong knowledge of C++, Python, or simulation frameworks
- Familiar with GPU computing
- Comfortable bridging research into production environments
- Bonus: fashion or garment simulation experience
- Bonus: experience with Browzwear, Clo3D, or similar systems
Deliverables (3-Month Contract)
By the end of the contract, we expect:
- A clear recommendation on Fabra’s simulation strategy
- Prototype demonstrating feasibility
- Performance benchmarks
- Architecture proposal for integration
This role may extend into longer-term R&D leadership as we deepen our physics engine capability.
Apply now
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