
AR/VR Architect
Department:3D Design
Type:REMOTE
Region:USA
Location:United States
Experience:Entry level
Estimated Salary:$80,000 - $120,000
Skills:
AR/VR DEVELOPMENT3D MODELINGUNITYUNREAL ENGINEC#C++BLENDERMAYA3DS MAXUX DESIGN
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Job Description
Posted on: August 27, 2025
Dice is the leading career destination for tech experts at every stage of their careers. Our client, Fourways Consulting Services, is seeking the following. Apply via Dice today! Job Title: AR/VR ArchitectLocation: Remote PositionDuration: 12 Month ContractResponsibilities:
- AR/VR Development: Design, develop, and deploy interactive AR/VR applications and experiences for gaming, education, and training purposes.
- 3D Modeling & Assets Creation: Create and implement high-quality 3D models, textures, and assets that enhance user immersion and engagement.
- User Experience (UX) Design: Collaborate with UX/UI designers to develop user-friendly interfaces and seamless interactions for AR/VR applications.
- Cross-Platform Development: Build applications that function on various AR/VR platforms such as Oculus Rift, HTC Vive, Magic Leap, Microsoft HoloLens, and mobile AR platforms (e.g., ARKit and ARCore).
- Collaboration & Teamwork: Work closely with game designers, educators, and training professionals to ensure that applications meet specific use cases and enhance the user experience.
- Testing & Optimization: Test and optimize AR/VR applications for performance, ensuring smooth, bug-free experiences across different devices.
- Research & Innovation: Stay up-to-date with the latest advancements in AR/VR technology, gaming trends, and immersive learning methods to continuously innovate and improve product offerings.
- Documentation & Reporting: Maintain thorough documentation of development processes, designs, and testing procedures.
Requirements:
- Proven experience in developing AR/VR applications for gaming, education, or training.
- Strong proficiency in 3D modeling tools such as Blender, Maya, or 3ds Max.
- Proficiency in AR/VR development platforms such as Unity or Unreal Engine.
- Solid understanding of UX principles for immersive environments.
- Experience with C# or C++ programming languages, especially in Unity or Unreal Engine environments.
- Familiarity with AR/VR SDKs and development tools (e.g., Vuforia, ARKit, ARCore, OpenXR).
- Strong problem-solving skills with the ability to work independently or as part of a team.
- Good understanding of game mechanics, immersive experiences, and interaction design.
- Excellent communication skills to collaborate with multidisciplinary teams.
Bachelor s degree in Computer Science, Game Development, Interactive Media, or a related field, or equivalent work experience
Originally posted on LinkedIn
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