
Unreal Engine UX/UI Designer
Job Description
Posted on: May 4, 2026
About the jobABOUT KRAFTRAUM
Funded by a group of tech and gaming industry veterans in 2025, KRAFTRAUM is a top tier development studio, engaging in co- and full cycle product and game development.
With many successful projects over decades, we are up to full speed and productivity extremely fast – with a clear focus on delivering. We pride ourselves on being industry leading experts in Unreal and Unity projects, MMO (Massive Multiplayer Online) technology, game UIUX and having significantly improved user experiences across products, including multiple shipped AAA titles.
As members of the KRAFTRAUM team, our people can thrive in our collaborative office space with the flexibility of a hybrid work environment, while remote team members support shaping our dynamic culture from afar.
ABOUT THE TEAM
We work in small, focused teams on co-development projects for premium PC/Console. Our approach: keep teams lean, communicate directly, and ship. We value a solutions-first mindset, a hands-on attitude, and clear communication over endless meetings and process overhead.
ABOUT THE ROLE
We’re looking for an experienced UI/UX Designer to join our game development team and shape the player experience across our multiple titles. You’ll support the user experience from early wireframes to polished, shipped interfaces — designing for both PC and controller-based platforms.
This role sits at the intersection of design craft, player empathy, and engine-level implementation, and is ideal for someone who thrives on delivering interfaces that feel as good as they look.
KEY RESPONSIBILITIES
• Design end-to-end UX flows and wireframes for PC and controller-driven game experiences
• Produce detailed UX redlines and specifications to hand off to engineering and art teams
• Create high-quality UI art assets that align with each project’s visual direction
• Collaborate closely with game designers, engineers, and artists to implement UI/UX in Unreal Engine 5.x
• Iterate on designs based on playtesting, usability feedback, and team reviews
• Maintain consistency and quality across all user-facing interfaces throughout production
QUALIFICATIONS
• Profound working knowledge of Unreal Engine 5.x, including UMG and UI implementation workflows
• Extensive experience in UX wireframing, with strong understanding of both mouse/keyboard and controller interaction paradigms
• Strong experience producing UX redlines and detailed handoff documentation for game projects
• Strong experience in UI art creation, including iconography, HUD elements, menus, and in-game overlays
• Strong proficiency with Adobe Illustrator, Adobe Photoshop and Figma
• 3+ years of professional experience as a UI/UX Designer in gaming projects
• Fluent English proficiency (written and spoken)
BONUS QUALIFICATIONS
• Skills in UI motion design / animation
• Knowledge of UI materials
SPECIFICATIONS, COMPENSATION & BENEFITS
This is a fully remote role targeting candidates based in the EU. We offer both permanent employment (for candidates located in Germany) and freelance/contractor arrangements.
Salary is 3.5k EUR/m. Flexible working hours – we care about results, not clocking hours.
KRAFTRAUM is an equal opportunity employer. We welcome applicants of all genders, backgrounds, and identities.
Hope to hear from you soon!
Apply now
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