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3D Designer – Contract

Twine
Department:3D Design
Type:REMOTE
Region:Australia
Location:Australia
Experience:Mid-Senior level
Estimated Salary:A$60,000 - A$90,000
Skills:
3D MODELINGTEXTURINGBLENDER3DS MAXMAYASUBSTANCE PAINTERPBR WORKFLOWSUV UNWRAPPINGREAL-TIME RENDERINGMICROSOFT FLIGHT SIMULATORTOWER SIMULATOR 3
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Job Description

Posted on: February 12, 2026

Join a project focused on creating a highly detailed exterior 3D model of MMX Airport and its immediate surroundings for use in Microsoft Flight Simulator and Tower Simulator 3. This freelance opportunity requires a skilled 3D modeler and texture artist to deliver a visually convincing airport environment, including accurate taxi lines, runway markings, hold points, and a full suite of exterior buildings such as terminals, hangars, and support structures. The role also involves modeling exterior props like lamp posts, parking lots, garages, and main access roads, all with correct geometry and realistic surface markings. The final deliverable must feature clean modeling, precise UV mapping, high-quality PBR materials, and authentic wear and tear details, such as tire marks and weathered surfaces, to ensure realism at close inspection. Deliverables

  • Complete exterior 3D model of MMX Airport and its surroundings, including all major buildings, terminal, hangars, and support structures
  • Accurate modeling and texturing of airport grounds, taxi lines, runway markings, hold points, and exterior props (lamp posts, parking lots, garages)
  • Realistic geometry and markings for main roads adjacent to the airport
  • High-quality PBR materials and textures with detailed UV mapping
  • Application of realistic wear and tear, including tire marks and weathered surfaces
  • Models optimized for use in Microsoft Flight Simulator and Tower Simulator 3, following provided reference images and style guidelines

Requirements

  • Proven experience in 3D modeling and texturing for games or simulation environments, preferably with airport or architectural projects
  • Proficiency in industry-standard 3D software (e.g., Blender, 3ds Max, Maya) and texturing tools (e.g., Substance Painter)
  • Strong understanding of PBR workflows and UV unwrapping
  • Ability to create clean, efficient geometry suitable for real-time rendering
  • Keen eye for detail and realism, with experience adding environmental wear and surface imperfections
  • Familiarity with Microsoft Flight Simulator or similar simulation platforms is highly desirable
  • Ability to work independently, follow reference materials, and deliver high-quality assets within deadlines
  • Good communication skills and responsiveness to feedback

About Twine Twine is a leading freelance marketplace connecting top freelancers, consultants, and contractors with companies needing creative and tech expertise. Trusted by Fortune 500 companies and innovative startups alike, Twine enables companies to scale their teams globally. Our Mission Twine's mission is to empower creators and businesses to thrive in an AI-driven, freelance-first world.

Originally posted on LinkedIn

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