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Gameplay Developer (Unreal Engine 5.6 / C++)

Headlight Studio
Department:3D Design
Type:REMOTE
Region:EU
Location:Montpellier, Occitanie, France
Experience:Entry level
Estimated Salary:€40,000 - €60,000
Skills:
C++UNREAL ENGINEMULTIPLAYERREPLICATIONRPCAUTHORITYANIMATIONCONTROL RIGBLUEPRINTPERFORCEJENKINSDISCORDTRELLOJIRA
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Job Description

Posted on: October 5, 2025

Headlight Studio is an independent studio based in Montpellier, France, developing immersive and ambitious experiences under Unreal Engine 5.6. We are looking for a Gameplay Developer to join the team remotely and work on our two titles:

  • Rooted – a post-apocalyptic open-world survival game (over 1,000,000 wishlists on Steam).
  • Backrooms: Extractions – a cooperative online horror game with more than 65,000 players.

Responsibilities:

  • Develop and integrate gameplay systems and mechanics in C++ under Unreal Engine 5.6.
  • Work closely with the Game Director and Lead Developer on multiplayer systems.
  • Design and optimize network features (replication, RPCs, authority logic, cooperative interactions).
  • Create reusable gameplay modules and technical tools.
  • Collaborate with 3D, design, and technical teams for smooth integration.

Requirements:

  • Excellent proficiency in C++ with Unreal Engine 5 (mandatory).
  • Strong understanding of multiplayer principles (Replication, RPC, Authority).
  • Comfortable working with characters, animation integration, and Control Rig.
  • Experience with online or cooperative projects appreciated.
  • Clean, maintainable code and solid problem-solving skills.

Tech environment:

  • Unreal Engine 5.6
  • C++ / Blueprint (integration & debugging)
  • Perforce / Jenkins / Discord / Trello / Jira
  • Structured workflow with technical sheets and milestone validation

Conditions:

  • Contract: Freelance / CDD / CDI depending on profile
  • Remote work – Studio based in Montpellier (34), France
  • Start date: as soon as possible

Apply:

Send your CV and a portfolio or code sample to contact@headlight-studio.com

  • Subject: Candidature – Gameplay Developer (Rooted / Backrooms)
Originally posted on LinkedIn

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