
Gameplay Developer (Unreal Engine 5.6 / C++)
Department:3D Design
Type:REMOTE
Region:EU
Location:Montpellier, Occitanie, France
Experience:Entry level
Estimated Salary:€40,000 - €60,000
Skills:
C++UNREAL ENGINEMULTIPLAYERREPLICATIONRPCAUTHORITYANIMATIONCONTROL RIGBLUEPRINTPERFORCEJENKINSDISCORDTRELLOJIRA
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Job Description
Posted on: October 5, 2025
Headlight Studio is an independent studio based in Montpellier, France, developing immersive and ambitious experiences under Unreal Engine 5.6. We are looking for a Gameplay Developer to join the team remotely and work on our two titles:
- Rooted – a post-apocalyptic open-world survival game (over 1,000,000 wishlists on Steam).
- Backrooms: Extractions – a cooperative online horror game with more than 65,000 players.
Responsibilities:
- Develop and integrate gameplay systems and mechanics in C++ under Unreal Engine 5.6.
- Work closely with the Game Director and Lead Developer on multiplayer systems.
- Design and optimize network features (replication, RPCs, authority logic, cooperative interactions).
- Create reusable gameplay modules and technical tools.
- Collaborate with 3D, design, and technical teams for smooth integration.
Requirements:
- Excellent proficiency in C++ with Unreal Engine 5 (mandatory).
- Strong understanding of multiplayer principles (Replication, RPC, Authority).
- Comfortable working with characters, animation integration, and Control Rig.
- Experience with online or cooperative projects appreciated.
- Clean, maintainable code and solid problem-solving skills.
Tech environment:
- Unreal Engine 5.6
- C++ / Blueprint (integration & debugging)
- Perforce / Jenkins / Discord / Trello / Jira
- Structured workflow with technical sheets and milestone validation
Conditions:
- Contract: Freelance / CDD / CDI depending on profile
- Remote work – Studio based in Montpellier (34), France
- Start date: as soon as possible
Apply:
Send your CV and a portfolio or code sample to contact@headlight-studio.com
- Subject: Candidature – Gameplay Developer (Rooted / Backrooms)
Originally posted on LinkedIn
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