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UI/UX Game Designer

Hitmarker | Gaming Jobs
Department:UI UX Design
Type:REMOTE
Region:USA
Location:United States
Experience:Entry level
Estimated Salary:$60,000 - $90,000
Skills:
UI/UX DESIGNGAME DESIGNCASINO GAMESIGAMINGMOBILE GAME DESIGNHUD DESIGNINTERACTION FLOWSVISUAL STYLESCOLOR PALETTESICONOGRAPHYCOMPONENT LIBRARIESDESIGN SYSTEMSRESPONSIVE LAYOUTSANIMATIONMOTION PROTOTYPINGVFX PROTOTYPINGAFTER EFFECTSLOTTIESPINERIVEILLUSTRATION2D ASSET CREATION
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Job Description

Posted on: February 9, 2026

About Us We are an iGaming studio building modern, highly visual casino experiences including crash games, card-based games, and other next-gen interactive formats. Our titles place a heavy focus on polished UI, smooth UX flows, and visually distinctive game themes. We’re looking for a contract/on-demand UI/UX Designer to help develop the visual identity and polished player flows for our upcoming games. Role Overview You will collaborate with our founders, game designers, and developers to shape the look, feel, and user experience of online casino games from early concepts to final production-ready screens. This Includes

  • Designing UI layouts, widgets, menus, HUDs, and game states (betting, autoplay, cashouts, results, settings, etc.).
  • Developing visual styles, mood boards, branding elements, and theme direction for each new game.
  • Creating prototypes, clickable flows, and user-path diagrams.
  • Producing final assets and guidelines for engineering implementation.
  • Working from structured UX documentation (e.g., game-state lists, flowcharts, mechanics) to produce cohesive interfaces.

This role is project-based and flexible, ideal for someone who enjoys designing unique game styles and wants recurring contract work as we scale our portfolio. What We’re Looking For

  • Demonstrated UI/UX experience in casino, iGaming, or mobile game design (crash games, slots, table games, gachas, or similar).
  • Strong portfolio showing HUD design, interaction flows, and polished game interfaces.
  • Ability to take high-level concepts and translate them into visual styles, color palettes, iconography, and component libraries.
  • Experience building design systems, responsive layouts, and animation callouts.
  • Understanding of player psychology, clarity in UX, and game-state readability.
  • Comfortable working asynchronously, on-demand, and with rapid iteration cycles.
  • Motion or VFX prototyping (After Effects, Lottie, Spine, Rive, etc.)
  • Illustration or 2D asset creation

Contract Details

  • Remote, flexible hours
  • Project-based (2–8 weeks per game depending on scope)
  • Possibility of ongoing/retainer-based collaboration
  • Competitive rate based on experience

How To Apply Please send:

  • Portfolio or website
  • Any relevant casino/game UI samples
  • Your typical availability
Originally posted on LinkedIn

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