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Senior LiveOps Game Designer

New Moon Production
Department:3D Design
Type:REMOTE
Region:EU
Location:Germany
Experience:Mid-Senior level
Estimated Salary:€60,000 - €90,000
Skills:
LIVEOPSGAME DESIGNUNITY 3DUX DESIGNDATA ANALYSISEXCELMONETIZATIONF2P GAMESEVENT DESIGNNARRATIVE DESIGN
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Job Description

Posted on: February 4, 2026

We are looking to welcome to our team a Senior LiveOps Game Designer.New Moon Production is a remote working Hamburg based studio, bringing new and exciting games to the market. Since its founding in 2016, it has released multiple games on different platforms, including the much beloved Sunshine Island, with around 12 million unique players already.

The "BIG! franchise'' is made up of 100+ highly talented individuals from all over the world. We believe that only the best employees can create the best products through teamwork, expertise and bringing together different ideas. Since 2021, New Moon Production has been part of Stillfront Group, one of Europe’s leading game publishers with a strong focus on long-term IP growth.

Our successful Big Farm Mobile Harvest team is looking for a skilled LiveOps Game Designer to kick ass making creative ideas reality! You will be working in a highly motivated and qualified team to bring new and awesome content to our players. Become part of this team! Apply now!

YOUR MISSION

  • Transform high level opportunities into concrete and well thought out limited time event designs
  • Craft the narrative design for the events within given boundaries for Big Farm Mobile Harvest
  • Experienced in creating comprehensive UX designs, from wireframing to detailed UX implementation
  • Implement the final content design using the existing tools in Unity 3D (as conversation content under a quest system)
  • Help ideating the recurring monthly events, expecting to take full autonomy as you develop yourself
  • Bring innovative thinking and collaborate with a wider group of seasoned game designers

YOUR BACKSTORY

  • Passion for and knowledge in F2P farming / simulation games (like Township, Hay Day, Klondike, etc.) and interest for games with deeper storytelling
  • Bachelor’s degree in game design, or related field
  • Proven experience working in Live Ops, understanding of Live calendar and be able to design Live Ops events and loops
  • Understanding of monetization - ideally be able to design offers
  • Data oriented and able to read data, and use it in designing features/events/offers
  • You are independent and trustworthy, you get things done in time no matter what
  • Open-minded and easygoing personality, communicative and willing to learn through constructive feedback
  • Capable with Excel and balancing
  • Excellent written and oral communication skills in English

WHY JOIN US?

  • Full flexibility: Work remotely or come to our modern office in Hamburg city center close to the Alster
  • Work-life-balance: Competitive annual leave and flexible working hours
  • Join a supportive team in a pragmatic, yet challenging environment, with flat hierarchies and state-of-the-art technologies
  • Work in a multicultural environment with multidisciplinary and experienced colleagues from the entire product lifecycle in a culture of continuous development and learning opportunities
  • Find sparring partners within game design.
  • Team building: Strong collaboration between the teams, regular studio events onsite, snacks and drinks available at the office
  • Contribution to public transport ticket (Deutschlandticket) for Germany-based staff
Originally posted on LinkedIn

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